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Testing Product States, Quantum Merlin-Arthur Games and Tensor Optimization.
Aram W. Harrow
Ashley Montanaro
Published in:
J. ACM (2013)
Keyphrases
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global optimization
optimization problems
optimization algorithm
high order
educational games
life cycle
computer games
optimization process
constrained optimization
product design
reinforcement learning
higher order
video games
game theoretic
diffusion tensor
state transitions