Interactivity improvement of group synchronization control in collaborative haptic play with building blocks.
Pingguo HuangYutaka IshibashiNorishige FukushimaShinji SugawaraPublished in: NETGAMES (2010)
Keyphrases
- building blocks
- virtual environment
- back end
- visual feedback
- collaborative activities
- neural network
- interaction styles
- group dynamics
- group learning
- chaotic systems
- optimal control
- significant improvement
- databases
- game playing
- control method
- group activities
- collaborative problem solving
- control strategy
- haptic feedback
- web services