GAME: A Generic Automated Marking Environment for Programming Assessment.
Michael BlumensteinSteve GreenAnn NguyenVallipuram MuthukkumarasamyPublished in: ITCC (1) (2004)
Keyphrases
- programming environment
- virtual world
- dynamic environments
- game development
- real time strategy games
- programming language
- game engine
- graphical interfaces
- mobile robot
- computer games
- high level
- initially unknown
- semi automated
- optimal strategy
- complex environments
- game theory
- game theoretic
- fully automated
- real time
- autonomous agents
- resource allocation
- domain specific
- mobile devices
- search algorithm
- neural network