Catch Me If you Can: An Educational Serious Game to Teach Grammatical English Rules.
Reham AymanReem AymanNada SharafPublished in: JCSG (2022)
Keyphrases
- serious games
- game engine
- educational games
- virtual environment
- natural language
- communication skills
- game play
- computer games
- video games
- spoken language
- grammar rules
- learning scenarios
- association rules
- adaptive hypermedia
- game based learning
- design principles
- syntactic structures
- game design
- learning processes
- adventure game
- parse tree
- digital games
- learning algorithm
- language learning
- machine translation
- word processing
- production rules
- software engineering
- multimedia
- databases
- elementary school students