Global Publication Trends in Augmented Reality and Virtual Reality for Learning: The Last Twenty-One Years.
Agariadne Dwinggo Samala Usmeldi TaaliYevgenia A. DainekoYose IndartaYudi April NandoMuhammad AnwarPutra Jaya AlmasriPublished in: Int. J. Eng. Pedagog. (2023)
Keyphrases
- augmented reality
- virtual reality
- learning games
- virtual environment
- markerless
- multi user
- tangible user interface
- virtual world
- three dimensional
- computer graphics
- human computer interaction
- digital libraries
- photorealistic
- real environment
- head mounted display
- computer animation
- virtual objects
- real scenes
- mixed reality
- learning process
- real objects
- technology enhanced learning
- real time
- live video
- machine learning