Gaze-based Kinaesthetic Interaction for Virtual Reality.
Zhenxing LiDeepak AkkilRoope RaisamoPublished in: Interact. Comput. (2020)
Keyphrases
- virtual reality
- virtual environment
- collaborative virtual environments
- virtual space
- gaze control
- computer graphics
- computer interface
- virtual world
- eye tracking
- three dimensional
- human computer interaction
- augmented reality
- user interaction
- virtual humans
- virtual reality technology
- virtual training
- tangible user interface
- photorealistic
- force feedback
- multi sensory