Enterprise mobile applications based on presence and logical proximity.
Xueshan ShanAlok ShriramPublished in: IWCMC (2006)
Keyphrases
- mobile applications
- mobile devices
- mobile phone
- mobile users
- m learning
- user experience
- mobile environments
- context aware
- mobile services
- battery life
- end users
- location based services
- mobile platforms
- smart phones
- interaction design
- mobile platform
- wireless devices
- mobile technologies
- information management
- wifi
- limited resources
- artificial intelligence
- mobile apps
- cloud computing
- android platform