Login / Signup
[DC] Immersive Gamified Environments (IGE) as an Approach to Assess Subjective Qualities of Daylighting in Architectural Spaces.
Muhammad Hegazy
Kensuke Yasufuku
Hirokazu Abe
Published in:
VR (2019)
Keyphrases
</>
virtual environment
virtual world
virtual reality
dynamic environments
learning environment
learning experience
multi user
immersive environments
learning spaces
genetic algorithm
computer vision
high level
highly dynamic
architectural design
role play