Scenarios and Middleware Services for Pervasive Multiplatform Networked Games.
Fernando A. M. TrintaDavi PedrosaCarlos FerrazGeber L. RamalhoPublished in: PerCom Workshops (2007)
Keyphrases
- context aware
- pervasive computing
- context awareness
- smart spaces
- home environments
- ubiquitous computing environments
- ubiquitous computing
- computing environments
- service providers
- information services
- real world
- location aware
- heterogeneous environments
- transparent access
- service oriented
- service management
- home network
- game theory
- smart environments
- web services
- intelligent environments
- end users
- ambient intelligence
- video games
- service discovery
- computer games
- game play
- educational games
- service delivery
- service quality
- game theoretic
- mobile applications
- seamless integration
- ubiquitous environment
- nash equilibrium
- smart objects
- pervasive environments
- network infrastructure
- loosely coupled
- mobile services
- web service composition
- game playing