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Implementing the hierarchical PRAM on the 2D mesh: analyses and experiments.
George Chochia
Murray Cole
Todd Heywood
Published in:
SPDP (1995)
Keyphrases
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d mesh
skeleton extraction
d objects
three dimensional
shape descriptors
parallel algorithm
texture mapping
geometric properties
scene geometry
random access
triangular mesh
view dependent
shape analysis
hierarchical representation
viewpoint
hierarchical structure