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Hedonic valuation of online game participation.
Robert J. Kauffman
Kwansoo Kim
Byungjoon Yoo
Published in:
ICEC (2012)
Keyphrases
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role playing game
online game
online communities
situated learning
multi player
online gaming
virtual communities
computer games
educational games
game based learning
decision making
social networking
social networks
information sharing
recent advances
social media
real option
data analysis
computer science