Mixed reality serious games: The therapist perspective.
Ines Di LoretoAbdelkader GouaïchPublished in: SeGAH (2011)
Keyphrases
- mixed reality
- serious games
- virtual environment
- virtual world
- augmented reality
- computer generated imagery
- distance learning
- educational games
- intelligent environments
- design principles
- video games
- game play
- digital museum
- game design
- virtual humans
- computer games
- virtual reality
- artificial intelligence
- real environment
- communication skills
- learning processes
- case study
- multimedia