Is Simulating Casino Environments in Video Games Worse than Gambling with Loot Boxes? The Case of the Removed Pokémon Game Corner.
Samuli LaatoPublished in: Tethics (2020)
Keyphrases
- video games
- game playing
- game play
- learning experience
- game design
- computer games
- educational games
- learning tools
- serious games
- game based learning
- game engine
- game players
- commercial games
- game development
- learning games
- artificial intelligence
- mathematics learning
- computer supported collaboration
- game mechanics
- imperfect information
- metadata
- machine learning