DPBP: A Sort-First Parallel Rendering Algorithm for Distributed Rendering Environments.
Huabing ZhuKai-Yun ChanLizhe WangWentong CaiSimon SeePublished in: CW (2003)
Keyphrases
- cluster of workstations
- parallel implementation
- optimization algorithm
- preprocessing
- experimental evaluation
- real time
- high accuracy
- times faster
- detection algorithm
- cost function
- computational complexity
- learning algorithm
- monte carlo
- computer graphics
- dynamic programming
- significant improvement
- expectation maximization
- distributed systems
- worst case
- probabilistic model
- computational cost
- np hard
- input data
- data structure
- convergence rate
- computing environments
- optimal solution
- image warping
- rendered images