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User-Aware Rendering: Merging the Strengths of Device- and User-Perspective Rendering in Handheld AR.
Sebastian Hueber
Johannes Wilhelm
René Schäfer
Simon Voelker
Jan O. Borchers
Published in:
Proc. ACM Hum. Comput. Interact. (2023)
Keyphrases
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user defined
high quality
database
end users
real time
user input
information systems
augmented reality
user interaction
user interface
neural network
recommender systems
lightweight
user profiles
user preferences
computer graphics
mobile devices
genetic algorithm
user satisfaction
high fidelity
image based rendering