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The Space Complexity of Mirror Games.
Sumegha Garg
Jon Schneider
Published in:
ITCS (2019)
Keyphrases
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space complexity
worst case
computer games
nash equilibria
video games
field of view
arc consistency
game theory
game play
educational games
game playing
nash equilibrium
game design
online game
worst case time complexity
space requirements
game theoretic
upper bound
game development
human computation
search algorithm