RaidEnv: Exploring New Challenges in Automated Content Balancing for Boss Raid Games.
Hyeonchang JeonIn-Chang BaekCheong-mok BaeTaeHwa ParkWonsang YouTae-Gwan HaHoyun JungJinha NohSeungwon OhKyung-Joong KimPublished in: CoRR (2023)
Keyphrases
- lessons learned
- technical challenges
- metadata
- semi automated
- computer games
- automated analysis
- multimedia
- multimedia content
- open issues
- databases
- educational games
- fully automated
- user experience
- game theory
- search algorithm
- cooperative
- information retrieval
- real world
- video games
- semantic information
- nash equilibrium
- website
- nash equilibria
- neural network