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Gaitzilla: A game to study the effects of virtual embodiment in gait rehabilitation.
Sharif Shahnewaz
Imtiaz Afarat
Tanvir Irfan
Gayani Samaraweera
Mikael Dallaire-Cote
David R. Labbé
John Quarles
Published in:
3DUI (2016)
Keyphrases
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feature extraction
virtual world
virtual reality
augmented reality
simulation study
computer games
positive effects
empirical studies
health care