Talking to Teo: Video game supported speech therapy.
Andrés Adolfo Navarro NewballDiego LoaizaClaudia OviedoAndrés CastilloAnita PortillaDiego LinaresG. ÁlvarezPublished in: Entertain. Comput. (2014)
Keyphrases
- video games
- educational games
- speech recognition
- learning experience
- game play
- game design
- speech signal
- computer games
- game playing
- text to speech
- middle school
- learning tools
- recognition engine
- game based learning
- serious games
- automatic speech recognition
- case study
- audio visual
- computer assisted
- language learning
- language model
- spoken language
- reinforcement learning
- speech synthesis
- game engine
- medical devices
- machine learning
- therapy planning
- playing games