Teaching Parallelism With Gamification in Cellular Automaton Environments.
Antonio J. Tomeu-HardasmalAlberto G. SalgueroPublished in: Rev. Iberoam. de Tecnol. del Aprendiz. (2020)
Keyphrases
- cellular automaton
- cellular automata
- pattern generation
- reaction diffusion
- learning environment
- educational technology
- cellular automaton model
- user experience
- finite state machines
- higher education
- parallel processing
- learning process
- game design
- parallel computation
- e learning
- real world
- computer programming
- dynamic environments
- online learning
- dynamical behavior
- user interaction
- problem based learning
- teacher education