Ubiq: A System to Build Flexible Social Virtual Reality Experiences.
Sebastian J. FristonBen J. CongdonDavid SwappLisa IzzouziKlara BrandstätterDaniel ArcherOtto OlkkonenFelix Johannes ThielAnthony SteedPublished in: VRST (2021)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- computer graphics
- augmented reality
- social networks
- virtual humans
- three dimensional
- social interaction
- photorealistic
- visual data mining
- computer animation
- interactive virtual
- real time
- virtual training
- virtual museum
- multi sensory
- social media
- social factors
- virtual reality technology
- data visualization
- signal processing
- force feedback
- image processing
- computer vision
- digital museum
- data mining