Co-creating Virtual Reality Applications for Motor Rehabilitation with Physiotherapists.
Emil Rosenlund HøegBegüm BecermenJon Ram Bruun-PedersenStefania SerafinPublished in: ArtsIT/DLI (2019)
Keyphrases
- virtual reality
- virtual environment
- three dimensional
- augmented reality
- computer graphics
- virtual world
- photorealistic
- control system
- interactive virtual
- virtual space
- computer animation
- virtual reality technology
- mobile robot
- visual data mining
- collaborative virtual environments
- motor learning
- virtual museum
- digital libraries
- computer vision
- virtual humans
- tangible user interface