Development and validation of a confined space rescue training prototype based on an immersive virtual reality serious game.
Song LuFei WangXin LiQichuan ShenPublished in: Adv. Eng. Informatics (2022)
Keyphrases
- virtual reality
- serious games
- virtual environment
- virtual training
- virtual space
- game development
- virtual world
- virtual reality environments
- game engine
- augmented reality
- computer graphics
- virtual humans
- design principles
- visual data mining
- computer animation
- learning processes
- three dimensional
- virtual reality technology
- collaborative virtual environments
- photorealistic
- game play
- software engineering
- game design
- interactive virtual
- virtual museum
- multi user
- e learning
- video games
- force feedback
- virtual laboratory
- digital games
- educational games
- digital libraries
- video sequences
- multi sensory
- reinforcement learning
- case study