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A Controlled Virtual Reality Exposure Therapy Application for Smartphones.
Joana Teixeira
Bruno Patrão
Paulo Menezes
Published in:
VISIGRAPP (1: GRAPP) (2022)
Keyphrases
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virtual reality
augmented reality
virtual environment
computer graphics
computer animation
real time
virtual world
three dimensional
photorealistic
virtual humans
virtual space
computer vision
mobile applications
virtual museum
multi sensory
interactive virtual