A narrative video game for adults with subjective and objective cognitive impairment. Design and preliminary results on user-interaction and efficacy.
Ana Nieto-VieitesSabela C. MalloLucia Pérez-BlancoAlba Felpete-LópezCristina Lojo-SeoaneDavid FacalOnésimo Juncos-RabadánArturo X. PereiroPublished in: Behav. Inf. Technol. (2024)