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Acquisition, Development, and Maintenance of Online Poker Playing in a Student Sample.
Richard T. A. Wood
Mark D. Griffiths
Jonathan Parke
Published in:
Cyberpsychology Behav. Soc. Netw. (2007)
Keyphrases
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online learning
multi player
knowledge based systems
monte carlo
imperfect information
web based courses
case study
online game
learning environment
development process
student learning
online course
incomplete information
online communities
game theoretic
legacy systems