Evaluating Hedonic and Eudaimonic Motives in Human-Computer Interaction.
Katie SeabornPublished in: HCI (5) (2016)
Keyphrases
- human computer interaction
- human computer
- facial expression recognition
- human factors
- augmented reality
- gesture recognition
- human computer interface
- human interaction
- eye tracking
- human computer interactions
- multimodal interfaces
- user interface
- interactive systems
- interface design
- hand gestures
- user interface design
- human activities
- artificial intelligence