Assessing creativity of game design students.
David C. MoffatOlga A. ShabalinaPublished in: IISA (2016)
Keyphrases
- game design
- creative thinking
- game based learning
- experiential learning
- educational games
- computer games
- video games
- learning objectives
- design process
- game play
- learning games
- computational thinking
- serious games
- programming concepts
- playing games
- board game
- idea generation
- student learning
- learning experience
- game engine
- case study
- metadata
- digital games
- science learning
- learning theories
- game development
- higher education
- virtual environment
- learning process
- real world