An agent-based modelling approach to build up educational digital games for kindergarten and primary schools.
Michela PonticorvoRaffaele Di FuccioAndrea Di FerdinandoOrazio MiglinoPublished in: Expert Syst. J. Knowl. Eng. (2017)
Keyphrases
- digital games
- primary school
- young children
- game based learning
- educational games
- hong kong
- learning environment
- role play
- learning tools
- digital game based learning
- computer games
- game play
- educational contexts
- serious games
- game design
- digital media
- foreign language learners
- learning outcomes
- video games
- learning opportunities
- collaborative learning
- case study
- knowledge building
- learning management systems