Play to Learn: Conducting a Playtest Session for Improving an Educational Game.
Linda EckardtSteve GrogorickSusanne Robra-BissantzPublished in: AMCIS (2018)
Keyphrases
- educational games
- children learn
- online game
- video games
- learning tools
- game design
- computer games
- young children
- game based learning
- foreign language
- multi player
- game play
- educational tools
- game playing
- draw conclusions
- serious games
- educational experiences
- machine learning
- simulation game
- teachable agent
- conducted an empirical study
- interactive learning environments
- game development
- digital games
- user centered
- pedagogical agents
- learning experience
- learning environment