Metacognition and autonomy in building a community for language learning through VR digital gaming.
Mark Feng TengPublished in: Comput. Educ. X Real. (2024)
Keyphrases
- language learning
- virtual environment
- virtual reality
- mobile assisted language learning
- english language
- foreign language
- mobile learning
- computer assisted language learning
- video games
- computer mediated communication
- technology enhanced
- language acquisition
- mobile language learning
- language learners
- augmented reality
- blended learning
- vocabulary learning
- chinese language
- collaborative learning