Motivated Interactions with Digital Games in a Science Center.
Cathy TranOle SmørdalPublished in: CSCL (2) (2013)
Keyphrases
- digital games
- game based learning
- digital game based learning
- carnegie mellon university
- national institute
- learning environment
- computer games
- learning tools
- digital media
- educational tool
- serious games
- computer science
- artificial intelligence
- gender differences
- foreign language learners
- game play
- secondary school
- learning objects
- expert systems
- educational contexts
- digital libraries