Achieving digital literacy through game development: an authentic learning experience.
Mark FrydenbergPublished in: Interact. Technol. Smart Educ. (2015)
Keyphrases
- learning experience
- game development
- video games
- digital literacy
- learning styles
- game play
- learning tools
- educational games
- learning outcomes
- learning process
- key features
- serious games
- learning scenarios
- e learning
- computer technology
- path finding
- learning resources
- game design
- mobile learning
- learning design
- development process
- game playing
- game based learning
- learning opportunities
- online course
- pre service
- authoring tool
- computer games
- statistically significant
- learning environment
- open ended
- learning materials
- learning systems
- teaching methods
- user interface
- machine learning
- m learning