PAC-PAC: End User Development of Immersive Point and Click Games.
Filippo Andrea FanniMartina SenisAlessandro TolaFabio MurruMarco RomoliLucio Davide SpanoIvan BlecicGiuseppe Andrea TrunfioPublished in: IS-EUD (2019)
Keyphrases
- end users
- user friendliness
- application development
- user requirements
- user driven
- pac learning
- search engine
- sample complexity
- upper bound
- virtual environment
- user interface
- development process
- user experience
- web applications
- game development
- software engineering
- decision support
- web search
- computer games
- sample size
- vc dimension
- user behavior
- learning experience
- rapid development
- virtual world
- data processing
- mobile devices
- statistical queries
- lower bound
- artificial intelligence