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It was Fun, but Did it Last?: The Dynamic Interplay between Fun Motives and Contributors' Activity in Peer Production.
Martina Balestra
Lior Zalmanson
Coye Cheshire
Ofer Arazy
Oded Nov
Published in:
Proc. ACM Hum. Comput. Interact. (2017)
Keyphrases
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computer games
dynamic environments
website
database
databases
real time
neural network
learning algorithm
digital libraries
expert systems