Connecting Computational Thinking (CT) Concept with the Game-Based Learning (GBL) Elements.
Emram YunusSyamsul Bahrin ZaibonPublished in: Int. J. Interact. Mob. Technol. (2021)
Keyphrases
- game based learning
- game design
- computational thinking
- educational games
- hong kong
- video games
- learning environment
- digital game based learning
- learning processes
- mobile learning
- learning outcomes
- game play
- chinese language
- learning process
- virtual world
- game playing
- computer games
- digital games
- case study
- collaborative learning
- serious games
- user interface