Conflict and cooperation in a behavioural game: an experiment.
Panagiotis KampisioulisSimos KyriakidesEvangelos ZacharakisPublished in: Int. J. Comput. Intell. Stud. (2015)
Keyphrases
- public goods
- game theory
- cooperative
- multi agent
- video games
- game design
- game playing
- incentive mechanism
- computer games
- nash equilibrium
- educational games
- serious games
- game play
- conflict resolution
- virtual world
- game tree search
- nash equilibria
- game theoretic
- multi agent systems
- pursuit evasion
- data sets
- role playing
- resolve conflicts
- monte carlo tree search
- learning games
- coalitional games
- information exchange
- information sharing
- cooperative game
- idea generation
- pac man
- monte carlo