Beyond Self-Selection in Video Game Play: An Experimental Examination of the Consequences of Massively Multiplayer Online Role-Playing Game Play.
Joshua M. SmythPublished in: Cyberpsychology Behav. Soc. Netw. (2007)
Keyphrases
- game play
- role playing
- video games
- computer games
- serious games
- educational games
- game design
- online video
- multi player
- learning experience
- game playing
- video sequences
- learning processes
- online game
- video content
- online learning
- game based learning
- role playing game
- user experience
- game engine
- digital games
- game development
- video data
- metadata
- object oriented
- game players
- learning outcomes