A local perception filter for distributed virtual environments.
Paul M. SharkeyMatthew D. RyanDavid J. RobertsPublished in: VRAIS (1998)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- virtual agents
- computer graphics
- multi user
- physical space
- physical environment
- virtual characters
- distributed systems
- serious games
- role play
- learning processes
- virtual humans
- collision detection
- multi party
- real environment
- virtual space
- virtual objects
- learning strategies