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Touch-basierte Navigation in 3D-Welten für unerfahrene Spieler.
Moritz Madelung
Johanna Marszalek
Sascha Reinhold
Michael Teistler
Published in:
Mensch & Computer (2017)
Keyphrases
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computer vision
obstacle avoidance
navigation systems
information space
data sets
case study
information technology
robot navigation
route planning
user navigation
structured environments
indoor navigation