CrowdyQ: a virtual crowdsourcing platform for question items development in higher education.
Emad A. AlghamdiNaif R. AljohaniAbdallah N. AlsalehWafi BedewiMohammed BasheriPublished in: iiWAS (2015)
Keyphrases
- higher education
- vocational education
- corporate training
- online learning
- educational contexts
- multi user virtual environments
- hong kong
- learning in higher education
- mobile learning
- learning technologies
- learning management systems
- open educational resources
- national institute
- online education
- e learning
- blended learning
- distance learning
- technology enhanced
- open university
- higher education institutions
- hybrid learning
- networked learning
- m learning
- knowledge practices
- faculty members
- case study
- improve quality
- design process
- tertiary education
- machine learning