SPLASH: Blending Gaming and Content Sharing in a Location-Based Mobile Application.
Dion Hoe-Lian GohChei Sian LeeAlton Yeow-Kuan ChuaKhasfariyati RazikinKeng Tiong TanPublished in: SocInfo (2011)
Keyphrases
- mobile applications
- content sharing
- social networking
- mobile services
- location based services
- mobile devices
- mobile users
- peer to peer
- user experience
- mobile phone
- mobile peer to peer
- social networks
- user behavior
- m learning
- computer games
- mobile environments
- social media
- context aware
- smart phones
- mobile technologies
- digital content
- educational games
- data collection
- video games
- online social networks
- rights management
- end users
- mobile computing
- user generated content
- database
- learning activities
- mobile apps
- databases