Ubiquitous games and gamification for well-being.
Michela FerronStefano De PaoliPaolo MassaPublished in: EAI Endorsed Trans. Ambient Syst. (2014)
Keyphrases
- game design
- serious games
- game mechanics
- computer games
- game play
- video games
- educational games
- ubiquitous computing
- learning games
- user experience
- game theory
- learning algorithm
- digital games
- game based learning
- context awareness
- neural network
- context aware
- user interface
- decision making
- artificial intelligence
- game playing
- game theoretic
- learning processes
- online game
- virtual environment
- incomplete information
- board game
- game players
- monte carlo tree search
- leader follower
- learning outcomes