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GPU-accelerated transparent point-based rendering.

Yanci ZhangRenato Pajarola
Published in: SIGGRAPH Sketches (2006)
Keyphrases
  • gpu accelerated
  • real time
  • finite element
  • high quality
  • computer graphics
  • d scene
  • high fidelity
  • volume rendering
  • sequence alignment
  • image synthesis
  • texture mapping
  • image sequences
  • statistically significant