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A Distributed GPU-based Framework for real-time 3D Volume Rendering of Large Astronomical Data Cubes
Amr H. Hassan
Christopher J. Fluke
David G. Barnes
Published in:
CoRR (2012)
Keyphrases
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graphics hardware
volume rendering
real time
data cube
volume data
ray casting
processing speed
general purpose
multi dimensional
vision system
computer assisted
volume visualization
range sum queries