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Pseudo-Real-Time Phenomenon in an Augmented Distributed Virtual Environment (ADVE) with Lag.
Hor Li San
Tatsuhiro Yonekura
Published in:
IV (1999)
Keyphrases
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virtual environment
real time
virtual reality
haptic feedback
real environment
virtual world
physical environment
multi user
computer graphics
virtual characters
distributed systems
collision detection
virtual training
interaction model
vision system
role play
control system
video sequences