Evaluating the impact of the augmented reality learning environment on electronics laboratory skills of engineering students.
Gurjinder SinghArchana MantriOjaswa SharmaRubina DuttaRashpinder KaurPublished in: Comput. Appl. Eng. Educ. (2019)
Keyphrases
- augmented reality
- engineering students
- learning environment
- teaching methods
- virtual objects
- e learning
- human computer interaction
- virtual reality
- mixed reality
- real environment
- learning activities
- head mounted display
- virtual learning environments
- camera tracking
- user interface
- learning outcomes
- learning processes
- learning process
- case study
- machine learning
- face to face collaborative learning
- high school
- learning experience
- computer graphics
- learning systems
- expert systems
- image processing