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Classifying input for active games.
Tadeusz Stach
T. C. Nicholas Graham
Matthew Brehmer
Andreas Hollatz
Published in:
Advances in Computer Entertainment Technology (2009)
Keyphrases
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input data
computer games
nash equilibria
decision trees
game theoretic
game theory
perfect information
online game
active databases
game design
game play
video games
databases
expert systems
search algorithm
knowledge base
learning algorithm
information retrieval
neural network