Characterizing player responses to surprising events in 2D platform games.
Chandranil ChakraborttiiAnya OsbornePublished in: Entertain. Comput. (2023)
Keyphrases
- game play
- repeated games
- pure nash equilibria
- boolean games
- board game
- two player games
- imperfect information
- multi player
- game playing
- game players
- video games
- computer games
- game engine
- computer poker
- human players
- event detection
- game mechanics
- game theory
- game design
- serious games
- game theoretic
- evaluation function
- incomplete information
- game development
- card game
- perfect information
- cooperative
- educational games
- nash equilibrium
- learning experience
- event recognition
- nash equilibria
- event sequences
- digital games
- temporal relations
- online game
- video clips
- temporal information
- video sequences