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GrabAR: Occlusion-aware Grabbing Virtual Objects in AR.
Xiao Tang
Xiaowei Hu
Chi-Wing Fu
Daniel Cohen-Or
Published in:
UIST (2020)
Keyphrases
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virtual objects
augmented reality
virtual environment
virtual world
live video
real environment
direct manipulation
real scenes
human computer interaction
virtual reality
reference images
physical world
partial occlusion
real objects
head mounted display
dynamic environments
ambient intelligence